============ AI Mechanics ============ AI Mechanics change how mobs work. Vision AI Mechanic ================== The vision AI mechanic changes how mobs see you. If you are sneaking past a mob in low light not getting too close to the mob, it may not see you. A mob will also only see you behind walls if you are sprinting. Critical Bow AI Mechanic ======================== The critical bow AI mechanic gives mobs a chance to do a critical hit on you with their bow. This critical hit will set you alight! Attack Passive AI Mechanic ========================== The attack passive AI Mechanic allows mobs to attack passive mobs, like pigs or sheep. Note: Due to a bug in bukkit this may not work with some mobs that use specific AI's. Configuration ============= ================================== =============================================================== =================== Node Comment Default ================================== =============================================================== =================== mechanics.AI.vision-enable The list of entities to enable vision AI mechanics for. [Zombie, PigZombie] mechanics.AI.crit-bow-enable The list of entities to enable bow critical AI mechanics for. [Skeleton] mechanics.AI.attack-passive-enable The list of entities to enable attack passive AI mechanics for. [Zombie] ================================== =============================================================== ===================